PROJECT TYPE / 01
Original game concepts
Mechanic-first prototypes, strange little worlds, and systems worth getting lost in.
Independent studio Apps · Games · Experiments
Touch Grass Digital makes games, apps, and tools for screens and humans—built with care, clear thinking, and one eyebrow slightly raised.
01 / Games
Play first. Patch notes later.We develop independent game concepts with expressive systems, memorable loops, and enough personality to survive the settings menu.
Build something playableTHE PLAYGROUND
Prototypes, systems, worlds, and the tiny details that make a second run feel inevitable.
02 / Apps
No onboarding maze required.We build focused apps and digital tools that solve real problems without acting like they invented productivity.
Bring us a problemPRODUCT PRINCIPLES
03 / Projects
Things in development, experiments with potential, and ideas that have escaped the notes app.
PROJECT TYPE / 01
Mechanic-first prototypes, strange little worlds, and systems worth getting lost in.
PROJECT TYPE / 02
Focused software for real needs—small enough to understand, polished enough to keep.
PROJECT TYPE / 03
Creative technology, playful interfaces, and good ideas that refuse to fit a category.
Specific launches will appear here when they’re ready. We’re mysterious, not vaporware.
04 / About
Touch Grass Digital is an independent creative studio developing games, apps, and digital tools with serious execution and slightly feral energy.
We care about good ideas, useful constraints, crisp interaction, and shipping work that feels made by people—not assembled by committee.
05 / Contact
Projects, collaborations, thoughtful chaos, and the occasional extremely specific question.